Graphical User Interface Programming
Session
Six Week - First
Class Number
1116
Career
Undergraduate
Units
3 units
Grading
Description
This is a practical, hands-on course in how to program interactive 2-D graphical user interfaces using the X11/Motif package and OpenGL. Graphical user interfaces are taken here to mean not just standard widget sets, but also various interactive, pointer-based techniques that comprise the modern desktop metaphor. This course also will introduce some of the concepts and software techniques used to implement such applications. In addition, it briefly will review some of the larger issues, history and future directions of programming graphical interfaces. While the primary emphasis of the course is on 2-D interfaces, there will be a short introduction to some of the 3-D capabilities of OpenGL,as well as a discussion of 3-D interaction and virtual reality.
Enrollment Requirements
You must complete CMSC341 and MATH221 with a C grade or better.
Notes
This is a synchronous online course. Students are expected to attend class online during the days/times listed in the meeting pattern. It requires reliable internet access and computer literacy; and the ability to self-manage independent learning assignments according to deadlines. In place of classroom activities, online work may include independent mastery assignments, discussion boards, videos with quizzes, writing assignments, and other active learning experiences. Students are responsible for completing these online learning experiences by the specified deadlines and in accordance with instructor requirements.
Class Actions
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Class Details
Instructor(s)
Mohammad Donyaee
Meets
MoWe 5:00pm - 8:10pm
Dates
06/01/2021 - 07/09/2021
Room
WEB
Instruction Mode
Online
Campus
Main Campus
Location
Univ of MD, Baltimore County
Components
Lecture Required
Class Availability
Status
Open
Seats Taken
31
Seats Open
9
Class Capacity
40
Wait List Total
0
Wait List Capacity
10